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From: www.gamesradar.com

From: www.gamesradar.com

Dragon Quest Heroes' Localization Could Mean More Dragon Quest Coming Weest

Added: 17.06.2015 22:51 | 6 views | 0 comments


to be released in North America.

When asked if Square Enix could bring more Dragon Quest games West if Heroes sold well, producer Ryota Aomi was optimistic. He also said developers plan to leverage the PS4's popularity to create more new Dragon Quest in their native Japan.

"We really are looking to expand on the series in a number of different ways, and we're not just looking to expand into North American but Asia as well," he said through a translator. "Using the PlayStation platform is one big way of doing that. So we'll look at how the game does and how that's working, and then maybe use that to think seriously about which of the previous Dragon Quest titles we want to bring out to other regions."

Dragon Quest Heroes will launch in North America on October 13 and in Europe on October 16.

From: www.gamespot.com

Ghost Recon Wildlands has you rescuing... an entire country. No pressure

Added: 17.06.2015 12:01 | 21 views | 0 comments


Ghost Recon Wildlands was revealed at . As you'd expect, this one's a third-person shooter, which lets you take control of a four-man squad of military hardcases. Yes, there are guns. Yes, there are explosions. But that's where the similarities with previous Ghost Recons end...

Wildlands is an open-world game, drawing inspiration from Ubi's other franchises like Far Cry and Assassin's Creed. Here you can choose to tackle missions in different orders, and you can approach objectives however you want. It's exactly the refresh the series needs. So, click through and discover why this is shaping up to be one of the finest Clancy games in years...

Yes, yes, we literally just mentioned that it's an open-world game. The initial fact sheet from Ubi talks about how it's set in Bolivia, a country with an incredibly varied landscape. Mountains? Check. Jungle? Check. Salt flats? Check. Towns and cities? Check. It also definitely helps that Bolivia has a real-world reputation for being the home of powerful drug cartels, ruthless hostage-takers, and general ne're-do-wells.

You'll be able to explore 100s of villages, local landmarks, and geographical points of interest in the game, and there will be plenty of locals to interact with too. As is quickly becoming standard, there's a day and night cycle, and a full weather system too. Will there be other locations? Nothing confirmed, but the end of the E3 trailer does hint at Europe and North America (although that could just be a visual demonstration of the distribution of drugs...)

As you definitely worked out from the reveal trailer, Wildlands is about a giant, ruthless Bolivian drug cartel. It's the Santa Blanca cartel, to be precise, and this organisation has turned a large portion of pretend-Bolivia into a Narcostate. That basically means they rule with an iron fist, terrorising the locals, and paying off the authorities. You know the score.

The Ghosts are dropped behind enemy lines to break Santa Blanca's hold on the country. So, expect to be liberating regions, assassinating key players, and blowing much of the cartel's man/firepower to tiny pieces. Oh, and wiping out a LOT of drugs to cut off their cash supply. You're essentially attempting to rescue an entire country. No pressure.

It's an open-world, so you'll be free to tackle objectives as you see fit. We already know there are enemy outposts to liberate (like in Far Cry), and the E3 demo shows off a high-profile target mission. However, the trailer makes a point of explaining that the unfortunate 'White Hat' character can be dealt with in a number of ways. He can be killed, captured, or just humiliated. It's an interesting twist on the regular 'go here, kill this dude' style mission.

Elsewhere, you'll be able to sabotage equipment, kidnap and interrogate key targets, and assassinate your more powerful foes. Expect some hostage rescue too, as that's always been a key feature of Clancy games. We see in the trailer that you'll be upgrading gear and stealing relics too. Hello, collectables!

Quite a lot, actually. Aside from the option to tackle missions as you see fit (and the trusty Ghost Recon drone is back to help you scout and tag objectives ahead of time), you'll also be able to manipulate the world. For example, you'll be able to side with local rebels to help out in battles against more powerful factions within the Santa Blanca cartel. Or you can try and instigate in-fighting within the cartel itself, by manipulating information. Or you can create distractions in one place to help you sneak in and complete primary objectives with greater ease.

Careful, though. As with most open-world games, your actions will have an impact on the region. What this means is you'll be forced to make choices, which could come back to bite you later on. This is just our speculation but... say you take the easy option and just assassinate White Hat, as in the trailer. What's to say that another drug baron won't come along and just take over his operation, because you didn't sneak in and completely destroy the factory? Consequences, you see.

Right, obviously there's the gyrocopter drone. In Wildlands you can use it to tag enemies, and to detonate next to them - very cool. We've also seen a load of vehicles in the trailer for getting around in: rib boats, jeeps (with optional mounted turrets), dirt bikes, trucks, and loads more. Expect planes and choppers too, as the press release describes action as taking place in land, sea, and air. Good stuff.

The setting seems to be present day (or very, very near future), so don't expect stuff like the weird iGun from Future Soldier. Weapons will be standard military fare: silenced pistols, assault rifles, shotguns, snipers etc. Invisibility camo? Unlikely. Guns that shoot around corners? Probably not. Let's not forget too, that the Ghosts are behind enemy lines, so high-spec hardware is tough to find. Oh, and you'll be able to fully customise your Ghost too, with the loot you find. We're already roasting to wear that stetson worn by White Hat in the demo...

For sure. We already know that you'll have four-player co-op, and that you can play the mission featured in the demo with four separate people. Don't worry, you'll be able to play the whole thing solo too. Friends will be able to seamlessly drop into your game and help out whenever you choose, which is great, because having separate co-op campaigns is SO last-generation.

As for PvP multiplayer... unconfirmed at this stage. Ghost Recon usually has it, and we note that Ubisoft Annecy (a multiplayer-specialist studio) is one of the teams working on the game, so it's highly likely that PvP is on its way too. Will that be map-focused? Or open-world like GTA Online? Look, we're not even sure that it exists at this stage, so this is all speculation. But open-world multiplayer would be damn good fun...

Good question. Ubi isn't saying, so don't expect it in 2015. Given the relative releases of Rainbow Six Siege (October) and The Division (March 2016)... we think it's sensible to assume Wildlands isn't coming until at least October 2016. Boo hiss etc. It's an ambitious project, running on an entirely new proprietary engine, so things like this take time.

But don't be all doom and gloom, Timmy. Apparently the team has been working on it for 3 years now, so it might release sooner. That demo did look very solid, and we have been playing it at E3... Maybe Ubi will surprise us all and announce a pre-Christmas release date during GamesCom in August. Fingers crossed.

The 15 biggest surprises of E3 2015

Added: 16.06.2015 21:54 | 30 views | 0 comments


… what else could there possibly be? And yet all the press conference holders managed to surprise everyone in some way, making this particular E3 a genuine thrill no matter what kind of games you’re into.

So, we’ve decided to round up the biggest and best surprises of E3 2015. Why? Well, maybe you missed a few of these. Or perhaps you just want to bathe in the warm glow that comes from an ‘dream game’ being announced. Or you just want to leave a comment grumbling about the continued absence of Half-Life 3. Fill your boots, buddy: here the 15 biggest surprises from this year’s E3.

“If everything’s a dream, don’t wake me.” Cloud had the right of it way back in 1997. A remake of the timeless Final Fantasy 7 has always seemed like a pipe dream for fans the world over, and yet, here we are. It’s actually happening.

While we may not have seen their faces, Cloud, Tifa and co will be returning to Midgar in a full remake that sees a far more modern take on the Mako reactor-run city. The skyscrapers may look a lot more pristine than the boxy ones we remember on PS1, but the dingy streets of the Sector 7 slums and that barren playground filled with memories of Aeris capture the spirit of FF7 in way I only thought possible in feverish fanboy dreams.

There's been speculation about who would star in Dishonored 2 since the day Bethesda dubbed Dishonored a series-starter (which was itself within a week of that game's launch, so it's been a while). There were whispers of "Wouldn't it be cool if Emily..." in the in-between space, but the thought of the little girl under Corvo's care in the original game becoming an assassin in her own right seemed unlikely. But if Dishonored is good at anything, it's making the unlikely work, and Dishonored 2's announcement was headlined by the assassin Empress herself ripping through a target's mechanical forces with brand-new black magic.

While the industry has made progress in recent years (and particularly at this E3) when it comes to showcasing interesting and admirable female characters, many developers are still reluctant to put a lady as the lead in a triple-A series. Not only did we get that out of Dishonored 2's announcement, which focused on Emily tearing her way through her mark's many defenses in cool and collected fashion, but the fact that Corvo will also be playable wasn't mentioned until after the conference was over. In an industry where a male protagonist will get first billing when both are an option, putting Emily forward as the face of the game is a shock - and a good one.

This was the first time that Square Enix has had its own E3 press conference in quite a while, but you wouldn't know it from the show itself: most of the publisher's big announcements were actually at the Sony show the night before. Still, there was at least one pleasant (and not completely undefined) surprise: a new Nier, coming from Platinum Games.

The untitled sequel (or prequel or side-quel or whatever it actually is) to the cult hit JRPG looks to star a white-haired young woman with a nice, sharp sword, but that's pretty much all we know for now - it's still super early in development, and we'll apparently learn fall. Still, the original Nier had some really cool ideas and a surprising story scattered amongst its many stumbling blocks, so hopefully Platinum can go back and do the premise justice.

The chances of this actually happening were always somewhere between England winning the World Cup and The Last Guardian actually being shown off. And Yu Suzuki teasing a picture of a forklift truck by saying he'd 'found this at E3' just seemed to be the trolliest thing he could have done. We've been hurt too many times before. Indeed, evidence suggests there was a story on this very website in 2005 saying that Shenmue 3 was likely to be announced later that year. Bollocks.

And even when Yu Suzuki himself took to the stage and asked for people to back Shenmue 3 on Kickstarter, it still seemed like the game would be thwarted. Surely there aren't enough people that care to be able to fund a $2 million game on Kickstarter? To everyone's immense surprise (probably Suzuki's too), the game hit that target in mere hours. And now it's happening. Shenmue 3 is happening. Time to put in a betting slip on England, just in case…

Some of us never gave up hope of seeing The Last Guardian again. Even as the years ticked by, and Fumito Ueda left the project, some of us still believed that the game was actually fundamentally complete - it just needed finishing and, perhaps, porting to PS4.

Well, it looks like that is exactly what's happened. And Ueda-san himself was even in the audience to take a bow. Granted, the game still looks a little last-gen (another surprise, eh?) and I'd bet anything that you will get unintentionally killed by an overly-affectionate nuzzling giant rat thing pushing you off a precarious walkway more than once. But if it can capture even 50% of Ico or Shadow of the Colossus' magic, then that can all be excused. Some of us (the same ones, admittedly) still believe this could be another classic. But its existence is enough, either way.

This whole VR thing seems to be getting out of hand. Oculus, Sony, Valve, and now Starbreeze are all making their own headsets that attempt to put you inside the action like a Keanu Reeves film (take your pick). But when Microsoft finally showed us what HoloLens can actually do (and with Minecraft, no less!), our jaws were suitably dropped.

Instead of putting you inside the game, Hololens puts the game in the real world. It's like those AR Cards that come with your 3DS, but by strapping the visor on, your entire field of view can display game objects in your living room. Microsoft demonstrated this by giving us a bird's-eye view of a world inside Minecraft. You can interact with the world like some digital god, picking up, moving, and placing new objects, peeking your head inside buildings, raising the world up to look underground, and even summoning lightning strikes. It's an impressive tech demo, and we can't wait to see what comes next for HoloLens.

“This was a hellacious undertaking – much more than when we signed up for it.” So said Matt Stone, co-creator of South Park: The Stick of Truth, back in March 2014. Given the rocky history of the South Park game (which switched publishers, and got multiple delays that meant it released onto old hardware, post-PS4/XO launch) a sequel seemed near-impossible. And yet we got news of a second game, Fractured But Whole (lol etc) at Ubi’s press conference.

In fact, Ubi is clearly both proud and confident of the series, as it decided to open the whole press conference with the reveal. And quite rightly so: Stick of Truth is an impressive RPG that flourished on supposedly ‘old’ tech last year. So, it’s a surprise that a sequel exists - given the history - but a very, very welcome one.

Skylanders toys are incredibly popular. Amiibo figures are incredibly popular. So, like mixing peanut butter and chocolate to make a delicious (if terribly fattening) snack, Nintendo and Vicarious Visions are teaming up to bring Nintendo characters Donkey Kong and Bowser to Skylanders: SuperChargers. The iconic ape and turtle ... thing ... will be equipped with new gear such as a flaming warhammer, and will also be compatible with unique vehicles in which to ride.

What made this partnership even more surprising is that back when Skylanders was little more than an idea, Nintendo rejected the idea of publishing the toys-to-life game. Now that the genre has become deeply ingrained into popular culture, it looks like Nintendo and the Skylanders franchise are ready to kiss and make up. It's heartwarming, really.

Honestly, this thought must have crossed every Xbox One owner's mind as they stare at their collection of Xbox 360 games starting to collect dust on the shelf. We've only got so many HDMI ports on these tellies, you know. But then, totally out of the blue, there it is: an announcement that Xbox One will have full backwards compatibility. And you don't have to pay anything extra for content you already own.

Of course, it's a rather lackluster line-up of games that are supported at present. And the chances of getting OutRun Online Arcade snapped alongside Game of Thrones is unlikely due to the license expiration issue. And you don't really play the games off the discs you own - you put them in and then download the game in question to your hard drive. But even so, it's way better than nothing and put a big smile on a lot of faces.

And before you ask, no, it's not a Conker semi-sequel exclusive to Project Spark (thank God). Sea of Thieves is the pirate MMO you've wanted ever since you mirthfully tittered at Jack Sparrow's antics in Pirates of the Caribbean, and it looks to have that trademark Rare spark of whimsy and adventure that made us fall in love with the developer back in the day. The lush, tropical environments and seafaring exploration shown in the debut trailer will shiver your timbers, even if that sounds like a massive HR violation.

What we saw of Sea of Thieves during infused with even more vibrant color and a hint of the supernatural (i.e. a bunch of swashbuckling skeletons). And if the online collaboration works as advertised, starting up a pirate crew of your very own should be an incredible experience, even if the captain puts you on on poopdeck-swabbing duty between battles.

It has been too long since the last Ghost Recon game. When Ubi announced it was going to close out its conference with a reinvention of a classic franchise, and we first saw a camera pan of that skull (a long time Ghost Recon image)... we just knew. And to be clear, the world is a better place with an open-world, utterly beautiful, wonderfully violent Ghost Recon game in it.

Ubi was a massive tease about it too, only revealing the name of the game right at the end of the footage (when, admittedly, most had guessed it anyway). Perhaps the biggest surprise, though, is how well the Ghost Recon brand seems to mesh with the free-form gameplay offered by large, open spaces. It may be ‘just another shooter’ to some, but this has the potential to be rather special.

I’m not really sure what’s going on in Recore’s larger game, but here’s what I do know: you can resurrect your mechanical doggie friend as a larger doggie friend. Or maybe he’s more gorilla-like in his new body. Whatever. Doesn’t matter. Mechanical animal pals with what I assume to be a “core” of the title at their center, which can be moved from metal frame to metal frame, allowing your companion to essentially shapeshift. It seems likely that this ability will be core (I’m sorry, I really am) to the gameplay.

One thing I also know is that Recore stars a young woman, who’s picking fights in a desert landscape with large technobeasts as she searches for...what? Not treasure, at least not of the gold and shiny kind, but something precious, almost certainly. There was very much a Lara Croft vibe going on with the small bit of action we saw, though in a most inhospitable landscape. Recore is quite a welcome surprise addition to the roster of Xbox One exclusives.

In a show like , which was full of slick-looking sequels, the wholly original For Honor stood out like a sword in a stone. It plays to the fantasy fun of Deadliest Warrior, where combatants from different time periods somehow find themselves in a Dark Ages Dynasty Warriors feud. And while any brand new game is always exciting, For Honor is most surprising for one simple fact: it looks stellar.

Sure, the idea of multiplayer-focused matches between sword-wielding savages isn't new, per se - PC games like Mount Blade and War of the Vikings have been doing that for years. But the concept comes to life when mixed with Ubisoft's production values: the graphics look stellar, the animations are forceful, and the warriors themselves all look like powerful, armored bruisers. We weren't planning for one of our most anticipated multiplayer games from E3 to involve steel swords instead of lightsabers, but now we've seen For Honor, and here we are.

During its press conference, EA managed to get World Cup winning football legend Pele onto its stage. Pele is arguably the most well-known footballer of all time, so his presence should be a Big DealTM. No-one expected this year’s FIFA to carry so much clout, especially as it’s a (largely) European sport at a (largely) American show. We have to admit, we were quietly impressed when he appeared on stage. And then…

...things took a turn for the worst. When asked to tell a story about how he coined the phrase ‘the beautiful game’, Pele simply said “No” (which rather stunned EA’s host) and started to go on a long-winded monologue about Brazil and Swedish women instead. While what he was saying was vaguely interesting, it totally killed the momentum of EA’s show. So much so, that we decided to make a meme out of the scenario, which blew up on Twitter. And that was quite surprising too…

The Nintendo World Championships were pretty great, filled with thrilling competition and plenty of heart-pounding moments, but the biggest surprise came during the pre-show, when EarthBound creator Shigesato Ioti appeared on screen and delivered a personal, heartfelt speech about what the series means to him, and announced the arrival of EarthBound Beginnings on the Wii U eShop.

Why is this a big deal? Well, for one, it marks the arrival of a game that had already been fully translated and prepped for release on the NES back in 1990, but was cancelled because it was deemed to be a waste of money - a niche game in a niche market. With EarthBound Beginnings' release in the Wii U eShop, Nintendo is continuing to admit that this series does in fact exist outside of Japan. It also makes the future of of the series on North America and Europe much more exciting. Could we see an official release of Mother 3 on our shores? EarthBound Beginnings' existence makes it more likely than ever.

PS4 Getting Special PlayStation 20th Anniversary Controller and Headset

Added: 16.06.2015 20:53 | 13 views | 0 comments


To celebrate the 20-year anniversary of PlayStation, Sony will release a new special edition controller and headset for PS4 later this year.

Both the DualShock 4 and Gold wireless headset will feature a gray color similar to that of the original PlayStation. The former also feature a PlayStation button using the colors of the classic PlayStation logo.

account. Both will be available at some point during September in North America and Europe.

While the original PlayStation debuted in Japan in 1994, it wasn't until 1995 that it launched in North America and Europe--hence this year being treated as the 20th anniversary.

From: www.gamespot.com

PS4 Getting Special PlayStation 20th Anniversary Controller and Headset

Added: 16.06.2015 20:53 | 8 views | 0 comments


To celebrate the 20-year anniversary of PlayStation, Sony will release a new special edition controller and headset for PS4 later this year.

Both the DualShock 4 and Gold wireless headset will feature a gray color similar to that of the original PlayStation. The former also feature a PlayStation button using the colors of the classic PlayStation logo.

account. Both will be available at some point during September in North America and Europe.

While the original PlayStation debuted in Japan in 1994, it wasn't until 1995 that it launched in North America and Europe--hence this year being treated as the 20th anniversary.

From: www.gamespot.com


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